“…There are other cases where illumination compensation can fail, for instance, if there are other processes happening like bias in the camera, or saturated colours in the scene. In the latter case, some colours would fall in (and outside of) the camera gamut boundary [4]. This is the reason why the use of a complete (full) affine transform in the form Ω · I(q) + Φ is justified (see, for example, [5], [8], [16], to cite a few), where Ω ∈ 3×3 is a full matrix, with elements ω kl , k, l = 1, .…”