The computer-based automatic analysis of human sentiment, and affect are broadly expected to play a major role that will likely make 'that difference' in future Intelligent User Interfaces, as they bear the promise to lend interactive systems emotional intelligence. Such comprise intelligent digital games, e. g., for empowerment and inclusion, tutoring systems, information systems or virtual companions, e. g., in the car to name but a few. This tutorial aims to give a good introduction into the related fields of user Sentiment Analysis and user Affect Modelling. Its intention is to show the general technology, and its current reliability, the ways for technical integration and efficient embedding of solutions in a user interface context, and the latest trends in this young and ever emerging field. Emphasis is laid on highlighting the range of toolkits available at this moment with the aim of empowering one to immediately craft own solutions. This description contains the general motivation,