2022
DOI: 10.1002/asjc.2857
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Cooperative localization and control of multiple heterogeneous robots using a string formation

Abstract: This paper is on cooperative localization and control of multiple heterogeneous robots utilizing a string formation. This formation is preferred, since robots can move along a narrow passage utilizing this formation. Dead reckoning localization based on inertial measurement units leads to accumulated localization error. To avoid the error accumulation in dead reckoning localization, this paper introduces the last‐move strategy for multiple heterogeneous robots. In the last‐move strategy, a single robot is sele… Show more

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Cited by 2 publications
(3 citation statements)
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“…). The output synchronization problem is aimed to devise a distributed control protocol u i (k) for each agent in (1) so that the output 𝑦 i (k) is synchronized with the leader output 𝑦 0 (k) in (2), that is, for all…”
Section: Problem 1 ([29]mentioning
confidence: 99%
See 1 more Smart Citation
“…). The output synchronization problem is aimed to devise a distributed control protocol u i (k) for each agent in (1) so that the output 𝑦 i (k) is synchronized with the leader output 𝑦 0 (k) in (2), that is, for all…”
Section: Problem 1 ([29]mentioning
confidence: 99%
“…Distributed cooperative control of multiagent systems (MASs) has attracted compelling attention due to its considerable application prospect in various fields such as physics, engineering, biology, and social sciences [1][2][3][4][5]. The main objective is to develop a control protocol that uses only available local information such that all agents can reach an agreement or track the leader's trajectory.…”
Section: Introductionmentioning
confidence: 99%
“…It should be noted that the practical systems have multiple players [9], such as the large-scale industrial pro-cesses [10], the wireless network agents [11], the electrical power engineering [12], and the multiagent formation control [13,14]. Then, the integration of game theory with RL has led to extensive research in the field of multiplayer games [15,16].…”
Section: Introductionmentioning
confidence: 99%