2015
DOI: 10.1109/tvcg.2015.2391857
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Corneal-Imaging Calibration for Optical See-Through Head-Mounted Displays

Abstract: In recent years optical see-through head-mounted displays (OST-HMDs) have moved from conceptual research to a market of mass-produced devices with new models and applications being released continuously. It remains challenging to deploy augmented reality (AR) applications that require consistent spatial visualization. Examples include maintenance, training and medical tasks, as the view of the attached scene camera is shifted from the user's view. A calibration step can compute the relationship between the HMD… Show more

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Cited by 87 publications
(31 citation statements)
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References 43 publications
(90 reference statements)
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“…Secondly, the visual axis of the human eye differs from the optical axis in the two-sphere eye model we employed [28] This issue requires actual users. A camera integrated in a prosthetic eye might be an alter-native, yet we have no clue how accurately such a system can mimic the real eye.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…Secondly, the visual axis of the human eye differs from the optical axis in the two-sphere eye model we employed [28] This issue requires actual users. A camera integrated in a prosthetic eye might be an alter-native, yet we have no clue how accurately such a system can mimic the real eye.…”
Section: Discussionmentioning
confidence: 99%
“…Future work directions involve: considering the distortion of the virtual screen [20,21,27] which is assumed to be planer in this paper, deepening the understanding of the eye-dependent parameters [28], investigating the possibility of automated frame-wise OST-HMD calibrations, establishing and refining ways to compare different calibration methods with both subjective [24] and objective error measurements, overcoming the latency issue which is also another dominant aspects directly affects to the spatial registration quality [37], and so on.…”
Section: Discussionmentioning
confidence: 99%
“…We used six different modes for gaze estimation on the projected display: EyeMirror-Pupil (EM-P), transforming the pupil center using a homography, and EyeMirror-Cluster (EM-C) taking the cluster of the key feature pairs as gaze point, both described above; EyeMirror-Pupil-Undistorted (EM-P-U) and EyeMirror-Cluster-Undistorted (EM-C-U), both using a corrected corneal image to investigate the effect of the spherical distortion of the corneal reflection (as in [31]); Marker Tracking (MT), using a set of visual markers shown on the screen to track the orientation between the display and the eye tracker provided by the Pupil framework 4 ; and a simple Head Orientation (HO) approach, tracking the participant's head with a Kinect v2 sensor, placed underneath the projected display. For MT we calibrated the eye tracker for each participant separately from the centered location in front of the display.…”
Section: Modementioning
confidence: 99%
“…While advantageous in some applications by adding comfort and usability, a large eye box can sometimes be undesirable Plopski et al 2015]. The large eye box of consumer HMDs allows the user to be aligned imperfectly, causing unwanted distortions in the viewed image and may contribute to user nausea.…”
Section: Near Eye Displaysmentioning
confidence: 99%