“…Yet, these basic courses are the foundations for science, technology, engineering, art, and mathematics jobs, and instructors should introduce interactive and cooperative practices into their classrooms (see the AAAS report, “Vision and Change: a Call to Action” [ 7 ]). Biology instructors have answered the call by incorporating active learning approaches, such as gamification ( 8 – 12 ), body painting ( 13 ), flashcards ( 5 , 14 ), comics ( 15 ), and escape rooms ( 16 ), to improve students' understanding of Anatomy and Physiology. Flipping the class to include gamification can facilitate active learning and teamwork and improve decision-making in a course such as Anatomy and Physiology lab.…”