2021
DOI: 10.2196/27440
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Correction: Application of an Adaptive, Digital, Game-Based Approach for Cognitive Assessment in Multiple Sclerosis: Observational Study

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Cited by 6 publications
(10 citation statements)
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“…All participants with MS were recruited as part of studies to determine the feasibility [ 20 ] and preliminary efficacy [ 34 ] of a digital cognitive treatment, as previously described [ 34 ]. As part of a published study in which another tablet-based assessment (ie, EVO Monitor) was investigated [ 35 ], this study contains data that have not been analyzed or published in a larger trial (clinicaltrials.gov NCT03569618). The analysis of this study was based on baseline performance data (ie, before any cognitive intervention) of our feasibility [ 20 ] and efficacy [ 34 ] trials, where participants underwent cognitive testing, including ACE and the SDMT.…”
Section: Methodsmentioning
confidence: 99%
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“…All participants with MS were recruited as part of studies to determine the feasibility [ 20 ] and preliminary efficacy [ 34 ] of a digital cognitive treatment, as previously described [ 34 ]. As part of a published study in which another tablet-based assessment (ie, EVO Monitor) was investigated [ 35 ], this study contains data that have not been analyzed or published in a larger trial (clinicaltrials.gov NCT03569618). The analysis of this study was based on baseline performance data (ie, before any cognitive intervention) of our feasibility [ 20 ] and efficacy [ 34 ] trials, where participants underwent cognitive testing, including ACE and the SDMT.…”
Section: Methodsmentioning
confidence: 99%
“…The analysis of this study was based on baseline performance data (ie, before any cognitive intervention) of our feasibility [ 20 ] and efficacy [ 34 ] trials, where participants underwent cognitive testing, including ACE and the SDMT. The 2-hour baseline session began with standard measures (SDMT, the Paced Auditory Serial Addition Test [PASAT], the California Verbal Learning Test Second Edition, and the Brief Visuospatial Memory Test Revised), followed by digital cognitive assessment with ACE (BRT, Boxed, SAAT, Spatial Span) and EVO Monitor (data presented in [ 35 ]). Standard measures were administered by a study coordinator.…”
Section: Methodsmentioning
confidence: 99%
“…Of the 18 articles included, 12 sought to compare apps with a neurologist exam, disability scale, or recognized standardized tests [11][12][13][15][16][17][18][19][20][21][22][23]. The feasibility of implementing an app designed for remote monitoring of persons with MS was evaluated in 3 studies [24][25][26], 2 articles compared quality of life questionnaires with app-based functional tests and clinician-reported outcomes [25,27], and 2 apps assessed the local weather's impact on persons with MS-reported fatigue and app functional test results [25,28].…”
Section: Characteristics Of Included Studiesmentioning
confidence: 99%
“…These measures of physical disability were done by tap tests [16], shape drawing tests [11,13], pinching tests [12], assessment of passively acquired keyboard metrics [18,20], or using a level test wherein one must balance their phone in order to keep a ball in a designated screen area [17]. Visual symptoms were measured in 2 apps using tests of steering around obstacles [15] or a mobile vision test [11]. Cognitive function was measured in 6 apps: 3 apps used an electronic version of the Symbol Digit Modalities Test (SDMT) [11][12][13]18,19]; 1 used a go-no go test coupled with multitasking and visuomotor steering [15]; 1 used a battery of attention, working memory, and goal management evaluations [22]; and 1 measured keystroke dynamics including keystroke latency, emoji use, and word length [20,21].…”
Section: Convergence With the Neurological Exammentioning
confidence: 99%
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