Proceedings of the Nineteenth Annual Symposium on Computational Geometry 2003
DOI: 10.1145/777792.777827
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Cost-driven octree construction schemes

Abstract: Many algorithmic problems are interesting to both theoreticians and practitioners, but in a different manner. While the theoreticians have traditionally focused on worst-case scenarios which is often not very useful in practice, the practitioners are sometimes stuck in the hacking culture and arrive at solutions that only work well in a few specific cases. An example of such an algorithmic problem is ray shooting.Imposing some data structure to support ray-shooting queries usually helps to improve the efficien… Show more

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Cited by 7 publications
(2 citation statements)
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“…In practice, we find that greedy with or without lookahead yield near-optimal octrees, hence the approximation ratio seems close to one. 2 All the results stated in this paper should extend easily to recursive grids and simplicial trees as well, in two and higher dimensions, with only small differences. However, the constants involved in the analysis would be even higher than they are here.…”
Section: Discussionmentioning
confidence: 86%
See 1 more Smart Citation
“…In practice, we find that greedy with or without lookahead yield near-optimal octrees, hence the approximation ratio seems close to one. 2 All the results stated in this paper should extend easily to recursive grids and simplicial trees as well, in two and higher dimensions, with only small differences. However, the constants involved in the analysis would be even higher than they are here.…”
Section: Discussionmentioning
confidence: 86%
“…In a follow-up paper [2] to [1], we evaluated several heuristics, including those presented here, to optimize the cost value of an octree for a given scene. Both our algorithm and a simpler heuristic (namely, greedy without lookahead in this paper's terminology) gave the best cost.…”
Section: Our Resultsmentioning
confidence: 99%