2022
DOI: 10.1080/15213269.2022.2067878
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Creating Character Identification and Liking in Narratives: The Impact of Protagonist Motivations on Real-Time Audience Responses

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Cited by 6 publications
(3 citation statements)
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“…In video games, avatar identification is an “avatar as me” concept, meaning the degree to which a gamer feels close to or the same as the game character (Banks & Bowman, 2016). Prior research found that character/avatar identification had an important role in the effects of media on individuals, which include both the effects of traditional media (e.g., Basil, 1996; Bond & Drogos, 2014; Tchernev, 2022) and that of digital media such as video games (e.g., Klimmt et al, 2010; Soutter & Hitchens, 2016).…”
Section: Literature Review Theories and Hypothesesmentioning
confidence: 99%
“…In video games, avatar identification is an “avatar as me” concept, meaning the degree to which a gamer feels close to or the same as the game character (Banks & Bowman, 2016). Prior research found that character/avatar identification had an important role in the effects of media on individuals, which include both the effects of traditional media (e.g., Basil, 1996; Bond & Drogos, 2014; Tchernev, 2022) and that of digital media such as video games (e.g., Klimmt et al, 2010; Soutter & Hitchens, 2016).…”
Section: Literature Review Theories and Hypothesesmentioning
confidence: 99%
“…Burke (1969) put forward a similar concept of identification/empathy, in which speakers consider listeners' language, tonality, attitudes, gestures and ideas to identify ways to persuade them. Therefore, pathos in the present study uses word choice and language to identify with the target audience (Tchernev, 2022). Derived from pathos, empathy emphasizes the language skills of the speaker rather than the receptive ability of the receiver, persuading (male) consumers using their own language and tone.…”
Section: Effects Of Pathos On Brand Masculinitymentioning
confidence: 99%
“…Character identification, which may mediate the generational response to masculine brand stories, describes a consumer's proximity, resemblance, or connection to the character (Dessart, 2018;Milfeld and Flint, 2021). When character identification occurs, consumers become invested in the story character, which predicts enjoyment (Tchernev, 2022). Therefore, stories that create character identification are more likely to activate favorable appraisals.…”
Section: Moderating Effect Of Consumer Generation On Brand Masculinit...mentioning
confidence: 99%