2022
DOI: 10.56741/bst.v1i02.169
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Critical Studies of Technology, Psychology, and Education on Online Games

Abstract: nline games are developing rapidly and have an impact on children's behaviour. This study aims to explain the phenomenon of online game addiction from the perspective of psychology, technology, and education. The method is narratively qualitative—data obtained from online focus group discussions. The results of this study explain that online games today tend towards addictive behaviour. This situation is supported by the use of current technology in programming that allows the provision of varied features to i… Show more

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