2019
DOI: 10.1007/s11042-019-7312-2
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Crowdsourcing authoring of sensory effects on videos

Abstract: Human perception is inherently multi-sensorial involving five traditional senses: sight, hearing, touch, taste, and smell. In contrast to traditional multimedia, based on audio and visual stimuli, mulsemedia seek to stimulate all the human senses. One way to produce multi-sensorial content is authoring videos with sensory effects. These effects are represented as metadata attached to the video content, which are processed and rendered through physical devices into the user's environment. However, creating sens… Show more

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Cited by 14 publications
(8 citation statements)
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References 39 publications
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“…Aiming at finding out whether a crowdsourcing approach can support mulsemedia authoring, particularly sensory effect annotation associated with a specific video, authors in [29] present a web platform, called CrowdMuse. This platform collects sensory effect annotations from the crowd allowing authors and users to work together in the mulsemedia authoring phase.…”
Section: Crowdmusementioning
confidence: 99%
See 1 more Smart Citation
“…Aiming at finding out whether a crowdsourcing approach can support mulsemedia authoring, particularly sensory effect annotation associated with a specific video, authors in [29] present a web platform, called CrowdMuse. This platform collects sensory effect annotations from the crowd allowing authors and users to work together in the mulsemedia authoring phase.…”
Section: Crowdmusementioning
confidence: 99%
“…Furthermore, we can combine manual specification of authors with a crowdsourcing approach. In [29], users give suggestions about time intervals in which specific sensory effects could be activated according to an audiovisual content provided by mulsemedia application authors. This approach allows authors to enhance their specifications of time intervals in which sensory effects should be rendered with audiovisual contents.…”
Section: Introductionmentioning
confidence: 99%
“…Taipei, Taiwan, and at ACM Multimedia'19 5 , in Nice, France. He was also a session volunteer for ACM Multimedia'19 6 .…”
Section: Publications and Research Disseminationmentioning
confidence: 99%
“…The first case used four different tasks to produce videos enriched with multimedia features by adding additional content and navigation on raw videos [2]. The second case used two different tasks to analyze videos and produce MPEG-V file with metadata about sensory effects of wind and vibration [3]. The third case used two different tasks to produce, from sign language videos, accessible multimedia presentation with navigation on segmented gestures.…”
Section: Case Studiesmentioning
confidence: 99%