2013
DOI: 10.1007/978-94-007-4587-2
|View full text |Cite
|
Sign up to set email alerts
|

Crowdsourcing Geographic Knowledge

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
30
0
2

Year Published

2016
2016
2023
2023

Publication Types

Select...
5
3

Relationship

0
8

Authors

Journals

citations
Cited by 296 publications
(32 citation statements)
references
References 0 publications
0
30
0
2
Order By: Relevance
“…The aim was to make use of VGI data that were generated by volunteers for reasons other than research, often related to self-promotion or social reward e.g. to monitor personal health performance and activities, or to publically share data on everyday lives and experiences (Feick & Roche, 2013;Oksanen, Bergman, Sainio, & Westerholm, 2015). Yet, to avoid bias towards users of such technologies only, participants could equally draw their route over an Open Street Map basemap.…”
Section: Data Collectionmentioning
confidence: 99%
See 1 more Smart Citation
“…The aim was to make use of VGI data that were generated by volunteers for reasons other than research, often related to self-promotion or social reward e.g. to monitor personal health performance and activities, or to publically share data on everyday lives and experiences (Feick & Roche, 2013;Oksanen, Bergman, Sainio, & Westerholm, 2015). Yet, to avoid bias towards users of such technologies only, participants could equally draw their route over an Open Street Map basemap.…”
Section: Data Collectionmentioning
confidence: 99%
“…Doherty et al, 2014;Korpilo et al, 2017a;Santos et al, 2016). Moreover, the rapidly advancing fields of Volunteered Geographic Information (VGI) and Public Participation GIS (PPGIS) acknowledge citizens as valuable source of knowledge as they become more actively engaged in the use and production of geographic information (Brown & Reed, 2009;Brown & Kyttä, 2014;Feick & Roche, 2013;Goodchild, 2007).…”
Section: Introductionmentioning
confidence: 99%
“…It is understood from various studies that gamification of VT tasks 1 keeps people more entertained and engaged in the project [10], [14], [15]. Therefore, incorporation of serious VT games with VC projects, that generally have limited interaction, will offer another approach 1 The use of gaming approaches to represent scientific human-computation tasks.…”
Section: A Volunteer Engagementmentioning
confidence: 99%
“…In many cases, such interactions are beneficial to both the scientist running the project and to the participating individuals who can gain new skills and knowledge in the process of supporting the project. Existing CCS projects are mainly categorised as volunteer computing (VC) or volunteer thinking (VT) projects, examples of this are provided in [1]- [3]. In a VT project, volunteers use their cognitive skill and knowledge to solve a part of a scientific problem; this type of project requires volunteers' active participation.…”
Section: Introductionmentioning
confidence: 99%
“…Enabled by Web-based technology, a new way to do CS has emerged in recent years, which has been named citizen cyberscience (CCS) (Grey, 2009). CCS projects include a wide range of tech-aided activities, which according to Haklay (2013) can be subdivided into:…”
Section: Introductionmentioning
confidence: 99%