Abstract. This paper presents a new methodology to predict the potential damage and physical impacts of earthquake on the built environment through nonlinear dynamic simulations. A virtual city consisting of different building categories has been designed. Four building sectors that provide essential functions to a community, including housing (residential building, hotel, shelter, etc.), education (school, university, library, etc.), business (shopping center, retail store, heavy industry, etc.), and public services (hospital, police station, church, airport, etc.) (complete, extensive, moderate, and slight). This methodology allows decision-makers to explore how their community will respond to a disruptive event, quantify the performance of critical infrastructure following a hazard, and to plan better resilience-building strategies in order to minimize losses and recovery time.