2017
DOI: 10.1007/978-3-319-67401-8_46
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Cubus: Autonomous Embodied Characters to Stimulate Creative Idea Generation in Groups of Children

Abstract: Creativity is an ability that is crucial in nowadays societies. It is, therefore, important to develop activities that stimulate creativity at a very young age. It seems, however, that there is a lack of tools to support these activities. In this paper, we introduce Cubus, a tool that uses autonomous synthetic characters to stimulate idea generation in groups of children during a storytelling activity. With Cubus, children can invent a story and use the stop-motion technique to record a movie depicting it. In … Show more

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Cited by 6 publications
(4 citation statements)
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“…In [10], authors explored the potential of creating virtual dynamic personas on designers' creative thinking processes. Moreover, CUBUS [29] is a system that utilizes virtual synthetic characters to promote idea generation in children in a storytelling activity. Educational scholars along with teachers of robotics have also suggested a positive impact of using robotics for stimulating creativity in children [4][44] [24].…”
Section: Agents For Stimulating Creativitymentioning
confidence: 99%
“…In [10], authors explored the potential of creating virtual dynamic personas on designers' creative thinking processes. Moreover, CUBUS [29] is a system that utilizes virtual synthetic characters to promote idea generation in children in a storytelling activity. Educational scholars along with teachers of robotics have also suggested a positive impact of using robotics for stimulating creativity in children [4][44] [24].…”
Section: Agents For Stimulating Creativitymentioning
confidence: 99%
“…Computers have already been used to serve as a tool to help game designers to co-design new levels for their games, acting as a colleague, showing a positive influence for the creative level design process [35]. Additionally, when children create a story with autonomous virtual agents in a tablet app, their creative idea generation process is richer with more fluency of ideas, demonstrating that the autonomous behavior of technology can spark creativity in a storytelling task [36]. Other interesting projects with virtual environments have been developed to demonstrate technological creativity, e.g., [37].…”
Section: B Collaborative Technology For Creativitymentioning
confidence: 99%
“…Therefore, they are considered similar to test-like exercises that can hinder their creative expression. The fast pace of technology development enabled the design of new tools for exploring the context of creativity stimulation [8] (e.g., the CUBUS virtual environment for storytelling with emotionally evocative characters [9]).…”
Section: Introductionmentioning
confidence: 99%
“…Examples of simple behaviors are detailed at this link: https://github.com/ patricialvesoliveira/YOLO-Software/wiki/SimpleBehavior-Hierarchy9 Composed behaviors are further explained at this link: https://github.com/ patricialvesoliveira/YOLO-Software/wiki/ComposedBehavior…”
mentioning
confidence: 99%