2006
DOI: 10.1007/11674399_20
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Current Challenges in Multi-player Game Search

Abstract: Years of work have gone into algorithms and optimizations for twoplayer perfect-information games such as Chess and Checkers. It is only more recently that serious research has gone into games with imperfect information, such as Bridge, or game with more than two players or teams of players, such as Poker. This work focuses on multi-player game search in the card games Hearts and Spades, providing an overview of past research in multi-player game search and then presents new research results regarding the opti… Show more

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Cited by 12 publications
(8 citation statements)
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“…In real games players rarely communicate explicitly before the beginning of a game. This means that they are not guaranteed to be playing the same equilibrium strategy, and, unlike in two-player games, max n does not provide a lower bound on the final payoff in the game when this occurs [8]. In practice it is not always clear which payoffs should be used at leaf nodes.…”
Section: Introductionmentioning
confidence: 99%
“…In real games players rarely communicate explicitly before the beginning of a game. This means that they are not guaranteed to be playing the same equilibrium strategy, and, unlike in two-player games, max n does not provide a lower bound on the final payoff in the game when this occurs [8]. In practice it is not always clear which payoffs should be used at leaf nodes.…”
Section: Introductionmentioning
confidence: 99%
“…Multiplayer algorithms in imperfect information games have not received much attention. Sturtevant (2004) suggested performing Monte-Carlo sampling and then using the Max n algorithm (Luckhardt & Irani, 1986). We decided not to use this approach because, during the search, the opponent agents act as if they have access to the full information-which results in very unlikely moves.…”
Section: Reasoning In Imperfect Information Gamesmentioning
confidence: 99%
“…However, when the branch sizes of the game tree become huge, these approaches can not perform efficiently. Thus, the multiple equilibrium theory and methods are studied recent years as another approach to solve imperfect information games [4]. UCT outperforms alpha-beta search [7] for at least three major advantages.…”
Section: Introductionmentioning
confidence: 99%