2020
DOI: 10.58176/edu.v1i2.79
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Dampak Game Online Terhadap Motivasi Belajar Peserta Didik

Abstract: This study focuses on knowing the impact of online games on the learning motivation of students at MI Al-Anshar, Hulonthalangi District. This study uses a qualitative research type. Furthermore, the data collection technique used is through observation, interviews, and documentation. While the data analysis technique is carried out through three stages, namely: data reduction, data presentation, and drawing conclusions. The results obtained are: online games have an impact on students' learning motivation. The… Show more

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Cited by 5 publications
(3 citation statements)
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“…Apart from being a medium of entertainment for students, online games are the results of research conducted by Harun & Arsyad (2021) shows that some online games positively influence the development of students' Intelligence Quotient (IQ). Based on this background, the researcher is interested in analyzing the level of interest in playing the Garena Free Fire game regarding politeness in social interactions with high-class students at SD Muhammadiyah Majaran Kabupaten Sorong.…”
Section: Introductionmentioning
confidence: 99%
“…Apart from being a medium of entertainment for students, online games are the results of research conducted by Harun & Arsyad (2021) shows that some online games positively influence the development of students' Intelligence Quotient (IQ). Based on this background, the researcher is interested in analyzing the level of interest in playing the Garena Free Fire game regarding politeness in social interactions with high-class students at SD Muhammadiyah Majaran Kabupaten Sorong.…”
Section: Introductionmentioning
confidence: 99%
“…Mereka menjadi lupa dalam segala hal, karena dituntut untuk bermain secara terus menerus agar tidak tertinggal. Ketika gamer sudah kecanduan game online maka akan menyita waktu para gamer (Harun & Arsyad, 2020). Anak menjadi sulit berkonsentrasi saat proses belajar mengajar.…”
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“…Dalam upaya meningkatkan konsentrasi belajar siswa, perlu adanya pembatasan waktu bermain game online dan menjaga keseimbangan antara game dan kegiatan penting lainnya. Guru juga perlu menciptakan suasana belajar yang kondusif dan menarik untuk meningkatkan minat belajar siswa 19 . Evaluasi hasil belajar siswa juga penting untuk mengetahui tingkat keberhasilan pembelajaran dan menentukan langkah selanjutnya.…”
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