Multithreading is a process in which a single processor executes multiple threads concurrently. This enables the processor to divide tasks into separate threads and run them simultaneously, thereby increasing the utilization of available system resources and enhancing performance. When multiple threads share an object and one or more of them modify it, unpredictable outcomes may occur. Threads that exhibit poor locality of memory reference, such as database applications, often experience delays while waiting for a response from the memory hierarchy. This observation suggests how to better manage pipeline contention. To assess the impact of memory latency on processor performance, a dual-core MT machine with four thread contexts per core is utilized. These specific benchmarks are chosen to allow the workload to include programs with both favorable and unfavorable cache locality. To eliminate the issue of wasting the wake-up signals, this work proposes an approach that involves storing all the wake-up calls. It asserts the wake-up calls to the consumer and the producer can store the wake-up call in a variable. An assigned value in working system (or kernel) storage that each process can check is a semaphore. Semaphore is a variable that reads, and update operations automatically in bit mode. It cannot be actualized in client mode since a race condition may persistently develop when two or more processors endeavor to induce to the variable at the same time.
This study includes code to measure the time taken to execute both functions and plot the graph. It should be noted that sending multiple requests to a website simultaneously could trigger a flag, ultimately blocking access to the data. This necessitates some computation on the collected statistics. The execution time is reduced to one third when using threads compared to executing the functions sequentially. This exemplifies the power of multithreading.