International audienceVehicular Ad-hoc Network (VANET) is a type of Mobile Ad-hoc Network (MANET) which is specialized for vehicle communication. GeoNetworking is a new standardized network layer protocol for VANET which employs geolocation based routing. However, conducting large scale experiments in GeoNetworking softwares is extremely difficult, since it requires many extra factors such as vehicles, stuff, place, terrain, etc. In this paper, we propose a method to reproduce realistic results in simulation with the same software implementation. The key idea of the method is to calibrate simulator with the results of real world testbed experiments. After the simulator was calibrated, some extended experiments were carried out. Through these experiments, the fundamental functions of the GeoNetworking implementation (BTP, Greedy Forwarding, etc.) are verified, while an issue in algorithm was discovered and analyzed