2016 International Conference on Unmanned Aircraft Systems (ICUAS) 2016
DOI: 10.1109/icuas.2016.7502596
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Decentralized prioritized motion planning for multiple autonomous UAVs in 3D polygonal obstacle environments

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Cited by 30 publications
(13 citation statements)
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“…But, while FMT methods have better performance in higher dimensional systems, they still require the paths to be centrally calculated. A* can also be used in dense environments for decentralized multi-agent planning when combined with barrier functions [MJWP16], but require the true position of all other agents. While all of these methods require global knowledge and large searches over a discrete set, they can be used as waypoint generators that feed into our method-for use in, e.g., cluttered environments.…”
Section: Related Workmentioning
confidence: 99%
“…But, while FMT methods have better performance in higher dimensional systems, they still require the paths to be centrally calculated. A* can also be used in dense environments for decentralized multi-agent planning when combined with barrier functions [MJWP16], but require the true position of all other agents. While all of these methods require global knowledge and large searches over a discrete set, they can be used as waypoint generators that feed into our method-for use in, e.g., cluttered environments.…”
Section: Related Workmentioning
confidence: 99%
“…7. Allocation task, decentralized framework, and known environment Ma XB et al (2016 studied decentralized motion planning for a UAV group moving in a 3D urban-like environment with polygonal obstacles. A prioritized A * algorithm was used to generate the shortest paths for UAVs to reach their targets, and a coordination method based on barrier functions was used to generate collision-free trajectories.…”
Section: Classification Of Existing Researchmentioning
confidence: 99%
“…Wu JY et al 2017AT-CF-KE 3D, battlefield = -√ ----Ergezer and Leblebicioğlu 2014AT-CF-KE 3D, mountain = ------Çakıcı et al 2016AT-CF-KE 3D, mountain = ------ Sahingoz (2013Sahingoz ( , 2014 AT-CF-KE 2D, obstacle-free = ------Cekmez et al 2016AT-CF-KE 2D, battlefield = ------Li XH et al 2016AT-CF-KE 2D, farmland = ------Li T et al 2016AT-CF-KE 2D, obstacle-free = ------Manyam et al 2017AT-CF-KE 2D, obstacle-free = ------Sørli et al 2017AT-CF-KE 2D, obstacle-free = ------Harounabadi et al 2018AT-CF-KE 2D, obstacle-free = ------Binol et al 2018AT-CF-KE 2D, road network = ------Ning et al 2019AT-CF-KE 2D, battlefield = ------Cho et al 2019AT-CF-KE 2D, obstacle-free ------Zhao M et al 2017AT-CF-KE 3D, battlefield = ----√ -Zhang X et al 2014AT-CF-KE 2D, obstacle-free = ------Qin et al 2018AT-CF-KE 2D, obstacle-free = ------Yang J et al 2018AT-CF-KE 2D, obstacle-free = ------Quintin et al 2017AT-CF-KE 2D, obstacle ------Zhao Z et al 2019AT-CF-KE 3D, obstacle = √ -----Su et al 2016AT-CF-UE 3D, battlefield = √ √ ---- Ma XB et al (2016 AT-DF-KE 3D, urban-like = -√ ----Causa et al 2018AT 2019AT-DF-UE 2D, obstacle √ √ ---- Yang et al (2019aYang et al ( , 2019b AT-HF-KE 2D, obstacle √ ---√ -AT: allocation task; CF: centralized framework; DF: decentralized framework; HF: hybrid framework; KE: known environment; UE: unknown environment. 1: real time; 2: collision avoidance among UAVs; 3: connectivity; 4: formation; 5: synchronicity; 6: heading coordination.…”
Section: Classification Of Existing Researchmentioning
confidence: 99%
“…Decoupled methods, on the other hand, are able to be fast enough for real-time application. For example, the method used in [8] is a decoupled multi-agent motion planning method. It uses an algorithm for finding the path for the respective AGVs, but this method does not deal with conflict scenarios.…”
Section: Introductionmentioning
confidence: 99%