“…A few recent works provided a game theoretic treatment of the mobile computation offloading problem for a single time slot [49], [50], [51], [7], [52], [53], [54], [55]. Compared to [49], we characterize the structure of the computed equilibrium, prove the bound on the price of anarchy and show an example of a better reply cycle. [50] considered a two-stage game, where first each mobile user chooses the parts of its task to offload with the objective to minimize the energy consumption and the task completion time, and then the cloud allocates computational resources to the offloaded parts with the objective to maximize its profit.…”