2018
DOI: 10.1007/978-3-319-92081-8_8
|View full text |Cite
|
Sign up to set email alerts
|

Declarative Interaction Towards Evolutionary User Interface Prototyping

Abstract: This paper examines the potential of describing interactive systems in a declarative manner with concepts familiar to both developers and designers. Such declarative interaction descriptions will enable evolutionary prototyping processes. This new type of design and development processes that can emerge with declarative interaction is described along with benefits for humancentred system design. A few challenges are raised for future research in this area.

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Year Published

2021
2021
2022
2022

Publication Types

Select...
1
1

Relationship

0
2

Authors

Journals

citations
Cited by 2 publications
(1 citation statement)
references
References 10 publications
0
1
0
Order By: Relevance
“…Another possibility relies on declarative user interface model (Da Silva, 2000) or model-based UI development (Paterno, 1999), an approach that has been steadily maturing over the last several decades (Meixner et al, 2011). However, the downside of this approach is that it can be highly theoretical and hard to understand and implement by designers and developers (Bogdan, 2017). Data-driven GUI generation might be a middle way to reduce this complexity as it generates GUI elements from templates or from pre-existing components (component-based development;Brown, 2000), thus providing the automatic customization of the GUI for the task to be performed based on the data that is provided (Gambino et al, 2018).…”
Section: Graphical User Interfaces (Guis)mentioning
confidence: 99%
“…Another possibility relies on declarative user interface model (Da Silva, 2000) or model-based UI development (Paterno, 1999), an approach that has been steadily maturing over the last several decades (Meixner et al, 2011). However, the downside of this approach is that it can be highly theoretical and hard to understand and implement by designers and developers (Bogdan, 2017). Data-driven GUI generation might be a middle way to reduce this complexity as it generates GUI elements from templates or from pre-existing components (component-based development;Brown, 2000), thus providing the automatic customization of the GUI for the task to be performed based on the data that is provided (Gambino et al, 2018).…”
Section: Graphical User Interfaces (Guis)mentioning
confidence: 99%