Decoupled Edge Physics Algorithms for Collaborative XR Simulations
George Kokiadis,
Antonis Protopsaltis,
Michalis Morfiadakis
et al.
Abstract:This work proposes a novel approach to transform any modern game engine pipeline, for optimized performance and enhanced user experiences in extended reality (XR) environments decoupling the physics engine from the game engine pipeline and using a client‐server architecture creates a scalable solution, efficiently serving multiple graphics clients on head‐mounted displays (HMDs) with a single physics engine on edge‐cloud infrastructure. This approach ensures better synchronization in multiplayer scenarios wit… Show more
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