“…More specific, DML is influenced by factors of three types: learners' individual traits (e.g., personality, skills, emotions, motivation), contextual (e.g., teaching methods, assessment, teacher, class), and perceived contextual factors (e.g., workload, usefulness, relevance) [38]. In the context of distance education, a systematic review has integrated fifteen influencing factors into a blended model for deep and meaningful e-learning in social virtual reality environments [41]. Factors are organized in three classes: in relation to the learner (e.g., perceptions, technical skills), the implemented instructional design according to teacher perceptions and beliefs (e.g., learning theory, environment, activities), and the used technology (e.g., access, usability), before and during learning.…”