2021
DOI: 10.1609/aiide.v13i1.12927
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Deep Learning for Real-Time Heuristic Search Algorithm Selection

Abstract: Real-time heuristic search algorithms are used for creating agents that rely on local information and move in a bounded amount of time making them an excellent candidate for video games as planning time can be controlled. Path finding on video game maps has become the de facto standard for evaluating real-time heuristic search algorithms. Over the years researchers have worked to identify areas where these algorithms perform poorly in an attempt to mitigate their weaknesses. Recent work illustrates the benefit… Show more

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Cited by 6 publications
(1 citation statement)
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“…Kiesel, Burns, and Ruml (2015) use ML to learn what lookahead parameter to use in a particular situation for a version of LSS-LRTA* with dynamic lookahead. Related is also an approach that automatically searches for a configuration of an RTHS algorithm to optimize performance (Bulitko 2016;Sigurdson and Bulitko 2017).…”
Section: Related Workmentioning
confidence: 99%
“…Kiesel, Burns, and Ruml (2015) use ML to learn what lookahead parameter to use in a particular situation for a version of LSS-LRTA* with dynamic lookahead. Related is also an approach that automatically searches for a configuration of an RTHS algorithm to optimize performance (Bulitko 2016;Sigurdson and Bulitko 2017).…”
Section: Related Workmentioning
confidence: 99%