2024
DOI: 10.3390/electronics13050985
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Deep Reinforcement Learning with Godot Game Engine

Mahesh Ranaweera,
Qusay H. Mahmoud

Abstract: This paper introduces a Python framework for developing Deep Reinforcement Learning (DRL) in an open-source Godot game engine to tackle sim-to-real research. A framework was designed to communicate and interface with the Godot game engine to perform the DRL. With the Godot game engine, users will be able to set up their environment while defining the constraints, motion, interactive objects, and actions to be performed. The framework interfaces with the Godot game engine to perform defined actions. It can be f… Show more

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