2015
DOI: 10.1002/cpe.3591
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Demystifying the 16 × 16 thread‐block for stencils on the GPU

Abstract: Document VersionPublisher's PDF, also known as Version of Record (includes final page, issue and volume numbers) Please check the document version of this publication:• A submitted manuscript is the author's version of the article upon submission and before peer-review. There can be important differences between the submitted version and the official published version of record. People interested in the research are advised to contact the author for the final version of the publication, or visit the DOI to the… Show more

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Cited by 7 publications
(2 citation statements)
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References 14 publications
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“…For further discussion, the reader is referred to. [55][56][57] PREPRINT PREPRINT PREPRINT 4 1D test case: rarefied Sod shock-tube problem…”
Section: Hardware Acceleration With Gpusmentioning
confidence: 99%
“…For further discussion, the reader is referred to. [55][56][57] PREPRINT PREPRINT PREPRINT 4 1D test case: rarefied Sod shock-tube problem…”
Section: Hardware Acceleration With Gpusmentioning
confidence: 99%
“…The fifth paper, entitled ‘Demystifying the 16×16 thread block for stencils on the GPU’ by Siham Tabik, Maurice Peemen, Nicolas Guil, and Henk Corporaal , provides a better understanding of the impact of thread‐block configurations on the performance of stencils on the GPU. Stencil computation is of paramount importance in many fields, such as structural biology, biomedicine, and image processing.…”
Section: Detailed Contentmentioning
confidence: 99%