2015
DOI: 10.1117/1.jei.24.2.023003
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Dense point-cloud representation of a scene using monocular vision

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Cited by 7 publications
(6 citation statements)
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“…Ref. [24] presents a 3-D reconstruction method based on the collection of multiple frames by a monocular camera: pixel to pixel comparison of images from different positions allows the reconstruction of a dense point-cloud representation of the scene. Similarly, ref.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Ref. [24] presents a 3-D reconstruction method based on the collection of multiple frames by a monocular camera: pixel to pixel comparison of images from different positions allows the reconstruction of a dense point-cloud representation of the scene. Similarly, ref.…”
Section: Related Workmentioning
confidence: 99%
“…The algorithm proposed to estimate the presence or absence of vegetation through a monocular camera takes its cue from a 3-D camera strategy [24,25]: in the latter, the estimation distances come from a pair of images acquired simultaneously by two separate cameras placed at a known distance one from the other. The same strategy can, however, also be adopted using a single camera that is translated horizontally and acquires a couple of images in two different positions.…”
Section: System Based On Structure From Linear Motion (Sflm)mentioning
confidence: 99%
“…For the case of landing site selection, the goal is to find a planar surface with a small slope that is free of obstacles, which can be conducted through assessing the landing risk by either constructing an elevation map or evaluating the planarity of terrain appearance. The former approach shall build a full three-dimensional (3-D) geometry 1 with the corresponding coordinates of the environment by means of a sequence of images, e.g., structure from motion (SFM). [2][3][4][5] As a consequence of estimated topographical information, a two-dimensional elevation map was thus obtained to comprehend the region flatness by, for instance, least median squares 6 or plane fit.…”
Section: Introductionmentioning
confidence: 99%
“…with texture-rich images, in systems such as in Phototourism and recent large-scale 3D reconstuction work [15,47,34,6]. Despite their manifest usefulness, these methods generally cannot represent smooth, textureless regions (due to the sparsity of interest points in image regions with homogeneous appearance), or regions that change appearance drastically across views.…”
Section: Introductionmentioning
confidence: 99%