2018
DOI: 10.1111/phor.12239
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Depth camera indoor mapping for 3D virtual radio play

Abstract: By combining game engines with indoor mapping, it is possible to create interactive virtual environments that represent the real world. In this paper a virtual version of an audio installation in a historic building is produced, where the user freely explores the building and experiences a set of audio clips, creating a virtual radio play. A depth camera indoor mapping system, Matterport, captured a set of staged interiors. The aim was to evaluate the quality and usability of the indoor models and to demonstra… Show more

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Cited by 18 publications
(21 citation statements)
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“…On the contrary, the handling of an instrument and the possibility to acquire large areas in short times, as well as a more immediate data management in terms of weight and visualization, make photogrammetry the most used survey technology in the last decades. The most updated studies in this field (Chen et al, 2018;Lehtola et al, 2017;Virtanen et al, 2018), concentrate on the results of different reality-based capture methodologies, assessing and comparing them according to quantity and quality factors. In this respect, experimentation with Matterport Pro2 3D focuses on the analysis of capture methodology, with reference to the configuration of the area to be surveyed, verifying typology and accuracy of achievable data in relation to survey purposes.…”
Section: Related Workmentioning
confidence: 99%
“…On the contrary, the handling of an instrument and the possibility to acquire large areas in short times, as well as a more immediate data management in terms of weight and visualization, make photogrammetry the most used survey technology in the last decades. The most updated studies in this field (Chen et al, 2018;Lehtola et al, 2017;Virtanen et al, 2018), concentrate on the results of different reality-based capture methodologies, assessing and comparing them according to quantity and quality factors. In this respect, experimentation with Matterport Pro2 3D focuses on the analysis of capture methodology, with reference to the configuration of the area to be surveyed, verifying typology and accuracy of achievable data in relation to survey purposes.…”
Section: Related Workmentioning
confidence: 99%
“…Matterport Pro 3D Camera, further in the paper Matterport (Matterport, 2019a) is a good example one of such a project. As the main purpose of Matterport is data acquisition for indoor modelling, some researches have been done (Virtanen, et al 2018, Gärdin, et al 2018. In the first paper, the opportunity of Matterport for the creation of interactive virtual environments has been studied.…”
Section: Introductionmentioning
confidence: 99%
“…Virtanen, et al [48] aimed to build a 3D virtual reality environment to show the amount of CO 2 , so they used both a mobile laser scanner and a 3D camera to build 3D indoor building models in a computer graphics software, Blender. Virtanen, et al [49] used a 3D camera to create an indoor 3D scene as the environment for virtual radio play. Thus, a 3D camera could be a good choice for image data collection because it provides more data than 2D cameras, including 360 panoramas, 3D models and point cloud [50,51].…”
Section: Fuzzy Logicmentioning
confidence: 99%