2020
DOI: 10.1016/j.procs.2020.03.011
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Design and Analysis of an Automatic UI Adaptation Framework from Multimodal Emotion Recognition using an RGB-D Sensor

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Cited by 7 publications
(3 citation statements)
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“…The research process carried out by the researcher made research stages that were carried out sequentially in 4 (four) phases, the stages were the first phase of needs analysis, the second phase of user interface design, the third phase of implementation and the fourth phase of testing, [24], [25]. The stages of the research phase can be seen in Figure 1.…”
Section: Methodsmentioning
confidence: 99%
“…The research process carried out by the researcher made research stages that were carried out sequentially in 4 (four) phases, the stages were the first phase of needs analysis, the second phase of user interface design, the third phase of implementation and the fourth phase of testing, [24], [25]. The stages of the research phase can be seen in Figure 1.…”
Section: Methodsmentioning
confidence: 99%
“…The most common applications of emotion recognition technologies are in the development of computer games to enhance the overall experience [9]; in education, when trying to improve the teaching and accessibility of the program, by taking into account the emotional state of the students [10]; in medicine to detect health problems earlier [11]; in advertising companies trying to understand what kind of product the respective market wants; or in customer service by providing the best possible service quality. Medjden et al investigated the automatic adaptation of the user interface depending on the multimodal emotion recognition system using the RGB-D sensor [12]. While their focus was on automation rather than UI testing, their work highlights the potential benefits of automating emotion-driven UI adjustments to enhance user experience.…”
Section: Introductionmentioning
confidence: 99%
“…Compared with the tediousness of skeuomorphic style design, flat-style icon design has become popular in the UI interface theme design of smart facilities. It is increasingly favored by more media and icon designers, and UI interface designers and practitioners of intelligent devices also begin to use this style more for icon and interface design [16]. e UI interface design in the flatstyle smart facility is to reduce the cluttered feeling and the cumbersome system operation experience brought by the quasi-material design style icon design to users.…”
Section: Introductionmentioning
confidence: 99%