2019
DOI: 10.3390/app9081620
|View full text |Cite
|
Sign up to set email alerts
|

Design and Analysis of Cloud Upper Limb Rehabilitation System Based on Motion Tracking for Post-Stroke Patients

Abstract: In order to improve the convenience and practicability of home rehabilitation training for post-stroke patients, this paper presents a cloud-based upper limb rehabilitation system based on motion tracking. A 3-dimensional reachable workspace virtual game (3D-RWVG) was developed to achieve meaningful home rehabilitation training. Five movements were selected as the criteria for rehabilitation assessment. Analysis was undertaken of the upper limb performance parameters: relative surface area (RSA), mean velocity… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
18
0

Year Published

2019
2019
2024
2024

Publication Types

Select...
7
1

Relationship

0
8

Authors

Journals

citations
Cited by 10 publications
(18 citation statements)
references
References 36 publications
0
18
0
Order By: Relevance
“…It is worth noting that several studies monitored other kinematic indicators of the patient’s health condition that are not included in the game target classes for describing the patient’s overall improvement [ 21 , 68 , 124 , 126 , 128 , 135 , 137 , 164 ]. Specifically, five studies [ 68 , 124 , 128 , 137 , 164 ] referred to the smoothness of the hand movement, or hand steadiness (jerk), during therapy sessions as the main feature. This jerk behavior is mainly described as abrupt changes in the direction of the hand’s motion, and the way it is calculated may slightly differ from one study to another regarding the mathematical procedure employed.…”
Section: Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…It is worth noting that several studies monitored other kinematic indicators of the patient’s health condition that are not included in the game target classes for describing the patient’s overall improvement [ 21 , 68 , 124 , 126 , 128 , 135 , 137 , 164 ]. Specifically, five studies [ 68 , 124 , 128 , 137 , 164 ] referred to the smoothness of the hand movement, or hand steadiness (jerk), during therapy sessions as the main feature. This jerk behavior is mainly described as abrupt changes in the direction of the hand’s motion, and the way it is calculated may slightly differ from one study to another regarding the mathematical procedure employed.…”
Section: Resultsmentioning
confidence: 99%
“…Kinect seems to be the most preferred sensor for capturing body parts and following their movement in space, which was used by 15.4% (26/169) of the studies included in the review. Some of the studies used only the Kinect sensor for their systems [26,[62][63][64][65][66][67][68][69][70][71][72][73], whereas others combined it with biosignal capturing devices such as electromyogram (EMG) [24,41,74,75] or a sensing jacket [52] to gain better control of the user's movement for the final goal (ie, rehabilitation). In addition, some studies have used Kinect combined with gaming devices such as VR headsets [76] and a Wii balance board [77] or other devices such as goniometers [78][79][80], Tyromotion Timo plate [77], Xsen 3D sensor [81], body markers [82], and a customized haptic glove [83].…”
Section: Commercial Sensorsmentioning
confidence: 99%
“…This type of research can contribute to the development of an objective tool for qualification of the patient for rehabilitation and gives the opportunity to monitor rehabilitation progress and also enables to program task-based rehabilitation (Bai, Song & Li, 2019). On the other hand it contributes to the identification of the most sensitive places in the kinematic chain, which are the most suitable for sensors placement.…”
Section: Discussionmentioning
confidence: 99%
“…In Panwar et al (2019), the effective classification of three upper arm movements is presented. The ANN methods were used to assess rehabilitation based on Cao et al (2019), assess the progress of rehabilitation under the influence of a computer game (Bai, Song & Li, 2019) and analysis of the myoelectric signal during movement of upper limbs (Mukhopadhyay & Samui, 2020).…”
Section: Related Workmentioning
confidence: 99%
“…In addition, the pneumatic muscle is used as a driver to realize four degrees of freedom active auxiliary motion RUPERT robot [11], hydraulic drive robot LIMPACT [12], suspended rope drive robot CAREX [13]. After that, researchers developed and designed the upper limb rehabilitation robot based on pneumatic muscle drive, unpowered upper limb rehabilitation robot, hybrid drive upper limb rehabilitation robot and under drive exoskeleton upper limb rehabilitation robot [14][15][16][17][18][19][20][21][22]. The exoskeleton rehabilitation robot solves the problem of controlling the motion amplitude and moment of each joint of human body in the process of rehabilitation training, and overcomes the disadvantage that the end guided rehabilitation robot can only perform simple rehabilitation training (linear motion or circular motion) with small motion amplitude.…”
Section: Introductionmentioning
confidence: 99%