2014
DOI: 10.1016/j.procs.2014.02.041
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Design and Evaluation of a Mobile User Interface for Older Adults: Navigation, Interaction and Visual Design Recommendations

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Cited by 101 publications
(63 citation statements)
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“…The first one was to study factors that affected input accuracy, for instance, visual distraction, user's sensorimotor coordination, blindness, and aging [87][88][89][90][91]. The second one was to improve input accuracy, for instance, changing keyboard layouts and increasing input feedback [92,93].…”
Section: Input Mode and Selectionmentioning
confidence: 99%
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“…The first one was to study factors that affected input accuracy, for instance, visual distraction, user's sensorimotor coordination, blindness, and aging [87][88][89][90][91]. The second one was to improve input accuracy, for instance, changing keyboard layouts and increasing input feedback [92,93].…”
Section: Input Mode and Selectionmentioning
confidence: 99%
“…The study was, however, based on accessibility guidelines for websites (e.g., W3C, WDG) as there was a lack of guidelines for mobile context [87]. A set of design recommendations for elderly users was presented by De Barros et al [88]. The recommendations covered navigation, interaction, and visual design, but the recommendation did not address specific differences between desktop and mobile devices.…”
Section: Input Mode and Selectionmentioning
confidence: 99%
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“…Users are giving predefined tasks to be accomplished and their behavior while interacting with the apps may be recorded and later analyzed [9]. The reported results are used to highlight some usability issues which are considered relevant for the improvement of mobile apps usability [10]. In addition, the reported results may lead to some recommendations regarding applications design [11].…”
Section: ) Laboratory Experimentsmentioning
confidence: 99%
“…Stakeholders seem not to be aware of the ultimate difficulties of their elderly futures -elderly people are another section of the population that benefits from accessibility in software [10]. Developers, maybe as a reaction to the stakeholder's desires, see as their first priority the simple deploy of their software, instead of the production of a good product.…”
Section: Introductionmentioning
confidence: 99%