“…In general, theory is useful to explain certain phenomenon which in this context is learning through digital games. However, some of the studies on educational digital games support the usefulness of the theory underpinning and guiding the overall look of the game design (Ahmad et al, 2015;Clark et al, 2015;Elsattar, 2017;Ishak et al, 2021;Kiili, 2005;Mat Zin & Wong, 2013;Pereira de Aguiar et al, 2018;Plass et al, 2015;Rooney, 2012;Sung et al, 2017;Taylor et al, 2017;Wu et al, 2012;Zaibon & Shiratuddin, 2010). Wu et al (2012) identified that there are four types of major learning theory used in educational digital games, namely behaviourism, cognitivism, humanism, and constructivism.…”