2017
DOI: 10.7583/jkgs.2017.17.2.145
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Design and Implementation of a Serious Educational Game for Youth Gatekeeper

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“…The Monomyth 12 Phase (Hero Journey Adventure) [25] Based on the summary of models in table 1, it can be concluded that the majority of storytelling frameworks always begin with an introduction and end with a conclusion of an event. This concept is highly suitable for incorporating into a game scenario model that typically results in a win or loss condition at the end of a level [26].…”
Section: Introductionmentioning
confidence: 99%
“…The Monomyth 12 Phase (Hero Journey Adventure) [25] Based on the summary of models in table 1, it can be concluded that the majority of storytelling frameworks always begin with an introduction and end with a conclusion of an event. This concept is highly suitable for incorporating into a game scenario model that typically results in a win or loss condition at the end of a level [26].…”
Section: Introductionmentioning
confidence: 99%