2013
DOI: 10.1007/s10514-013-9376-6
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Design and implementation of a new teleoperation control mode for differential drive UGVs

Abstract: PostprintThis is the accepted version of a paper published in Autonomous Robots. This paper has been peerreviewed but does not include the final publisher proof-corrections or journal pagination.Citation for the original published paper (version of record):Ögren, P., Svenmarck, P., Lif, P., Norberg, M., Söderbäck, N. (2014) Design and implementation of a new teleoperation control mode for differential drive UGVs. Abstract In this paper, we propose and implement a new control mode for teleoperated Unmanned G… Show more

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Cited by 9 publications
(6 citation statements)
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“…The new user interface, as most robot teleoperation UIs, is composed of two parts: receiving control commands from the operator; and providing feedback to the operator. In the former, we use a gamepad controller and the FLC interface [26] and in the latter we present the DoA as an extra sensory feedback in addition to the video stream. The hardware configuration and associated signal processing required to realize the new interface is presented below.…”
Section: The Proposed Approachmentioning
confidence: 99%
See 1 more Smart Citation
“…The new user interface, as most robot teleoperation UIs, is composed of two parts: receiving control commands from the operator; and providing feedback to the operator. In the former, we use a gamepad controller and the FLC interface [26] and in the latter we present the DoA as an extra sensory feedback in addition to the video stream. The hardware configuration and associated signal processing required to realize the new interface is presented below.…”
Section: The Proposed Approachmentioning
confidence: 99%
“…Carefully integrating the DoA information into the visual feedback is crucial. For this we use FLC (Free Look Control) [26] as the control layer. FLC is essentially a "navigateby-camera" mode as envisioned in [27].…”
Section: Related Workmentioning
confidence: 99%
“…A gamepad was chosen for use in the study rather than a steering wheel or other input devices such as multi-degree-of-freedom haptic devices because of its widespread usage in mobile robot teleoperation systems. 40,41 A small amount of noise was artificially added to the gamepad input, generated from a uniform distribution on the range of [−10%, 10%] of the maximum possible input command, to simulate the noise present in a physical robot system. Because the focus of this study is to investigate steering behavior rather than combined longitudinal and lateral control, operators do not have control over the robot speed.…”
Section: User Interfacementioning
confidence: 99%
“…One way of using inspiration from computer games was presented in [10], where the classical robot control mode of Tank Control was replaced with Free Look Control which is used in many computer games.…”
Section: Related Workmentioning
confidence: 99%
“…• Keep desired distance from object, (7) • Keep desired orientation w.r.t object, (8) and (9) • Limit minimum end-effector altitude, (10) • Avoid collision between robot and object, (11) • Move according to user input. (12) Formally, the constraints can be stated as …”
Section: Proposed Solutionmentioning
confidence: 99%