2018
DOI: 10.1109/jtehm.2018.2853553
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Design and Study of a Smart Cup for Monitoring the Arm and Hand Activity of Stroke Patients

Abstract: This paper presents a new platform to monitor the arm and hand activity of stroke patients during rehabilitation exercises in the hospital and at home during their daily living activities. The platform provides relevant data to the therapist in order to assess the patients physical state and adapt the rehabilitation program if necessary. The platform consists of a self-contained smart cup that can be used to perform exercises that are similar to everyday tasks such as drinking. The first smart cup prototype, t… Show more

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Cited by 15 publications
(9 citation statements)
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“…The 60% of the systems provide feedback during the assessment procedures via visual [ 22 , 27 , 28 , 31 , 37 , 38 , 40 ], acoustic [ 27 , 28 , 37 ], or haptic [ 26 ] feedback, or by adopting virtual reality technology to retrieve the online kinematic rendering of hand activity [ 23 , 26 , 36 , 39 , 42 , 44 ]. Systems with TRL ≤ 4 ( n = 7) resulted mainly adopted in laboratory setting, while those with TRL > 5 resulted majorly involved in clinical environments ( n = 12).…”
Section: Resultsmentioning
confidence: 99%
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“…The 60% of the systems provide feedback during the assessment procedures via visual [ 22 , 27 , 28 , 31 , 37 , 38 , 40 ], acoustic [ 27 , 28 , 37 ], or haptic [ 26 ] feedback, or by adopting virtual reality technology to retrieve the online kinematic rendering of hand activity [ 23 , 26 , 36 , 39 , 42 , 44 ]. Systems with TRL ≤ 4 ( n = 7) resulted mainly adopted in laboratory setting, while those with TRL > 5 resulted majorly involved in clinical environments ( n = 12).…”
Section: Resultsmentioning
confidence: 99%
“…Systems with TRL ≤ 4 ( n = 7) resulted mainly adopted in laboratory setting, while those with TRL > 5 resulted majorly involved in clinical environments ( n = 12). Higher TRL were used in home settings (TRL = 6 [ 22 ]; TRL7 = [ 28 , 44 ]; TRL9 = [ 43 ]). The 78% of the functional evaluations aimed to investigate the execution of tasks in a controlled environment, while 5 out of the 23 papers [ 22 , 25 , 28 , 29 , 30 ] studied the performance of functional tasks/ADLs in free-living conditions.…”
Section: Resultsmentioning
confidence: 99%
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“…These technologies typically focus on increasing experience-dependent neuroplasticity and restoring function [6], [7]. Some examples include: virtual reality based rehabilitation games to increase repetitions of therapeutic movements to restore function [8], [9], wearable sensory stimulation to increase cortical activation during therapy [10], wearable devices that facilitate joint movements [11], [12], biofeedback [13], smart objects [14,15], and vibratory cuing devices to remind stroke survivors to move their affected upper extremities more frequently [16], [17]. Many of these restorative rehabilitation devices have shown efficacy in enhancing motor outcomes of stroke survivors [18], [19], [20].…”
mentioning
confidence: 99%