“…These often aim not to replace traditional methods, but to complement and enhance the learning experience. At the study institution, haptic technology (Kinnison et al, ), plastination (Latorre et al, ), near‐peer teaching (Hall et al, ), and physical anatomical models (Braid et al, ; Preece et al, ) have been successfully integrated into the veterinary anatomy curriculum. Elsewhere, body painting (Finn et al, ; Senos et al, ), ultrasound (Pawlina and Drake, ; Jamniczky et al, ), three‐dimensional (3D) printing (Smith et al, ), artistic approaches (Backhouse et al, ), and computer‐based learning systems (Khalil et al, ) have also been shown to be effective alternatives, and add diversity to the curriculum.…”