“…• from independent adult participants (so they would have agency to participate as they wished, without being overridden by parents [14], carers, bosses or other authority figures [42]), • of real wearable technology probes [20] (devices with minimum functionality to test the experience of wearing the device in reality, and as a perceptual bridge [3] between the real world and the storyworld), • for everyday connected wearables [36] (i.e wearables for everyday situations, that send or receive data, and are worn solely out of choice and not necessity -this meant no medical, safety-critical, or occupational devices; and no devices with electronic components but without connectivity),…”