2019
DOI: 10.1007/978-3-030-25128-4_201
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Design Methods of Game Interface

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“…This can lead to frequent mis-touching and annoyance due to the small size of the options. To avoid this, the interface design of mobile games should be designed from the user's psychological point of view to ensure that the interface is as clean and tidy as possible, to reduce the user's visual screening pressure, and to reduce the occurrence of mis-touching, thus improving the user's experience [8].…”
Section: The Principle Of Simplicity and Ease Of Usementioning
confidence: 99%
“…This can lead to frequent mis-touching and annoyance due to the small size of the options. To avoid this, the interface design of mobile games should be designed from the user's psychological point of view to ensure that the interface is as clean and tidy as possible, to reduce the user's visual screening pressure, and to reduce the occurrence of mis-touching, thus improving the user's experience [8].…”
Section: The Principle Of Simplicity and Ease Of Usementioning
confidence: 99%