2015
DOI: 10.18293/dms2015-002
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Design of an Educational Adventure Game to teach computer security in the working environment

Abstract: One of the emerging requirements for learning in the enterprise is finding new ways to keep the learner engaged. The use of advanced learning technologies that exploit a gameful design should increase engagement and encourage students to make connections between the simulated environment and the real world. This article presents game design guidelines for the development of an Educational Adventure Game and how they have been applied during the development of SIRET Security Game, a game that teaches workers th… Show more

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Cited by 3 publications
(6 citation statements)
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“…This study references four studies, namely Digital Lockdown [14], SIRER (Security Game) [12], Music Interval and Ear Training to Kids [15], and Musikinésia [16]. The four studies describe how to develop a serious adventure game for a virtual laboratory.…”
Section: A Related Researchmentioning
confidence: 99%
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“…This study references four studies, namely Digital Lockdown [14], SIRER (Security Game) [12], Music Interval and Ear Training to Kids [15], and Musikinésia [16]. The four studies describe how to develop a serious adventure game for a virtual laboratory.…”
Section: A Related Researchmentioning
confidence: 99%
“…Game design in SIRER (Security Game) [12] has a story and world. Players can interact with many objects in the game.…”
Section: A Related Researchmentioning
confidence: 99%
See 2 more Smart Citations
“…Landscape education has a long history of research, and numerous scholars have proposed a variety of evaluation and teaching methods for it [16][17][18]. However, with social and technological changes, some traditional methods have begun to reveal their limitations.…”
Section: Introductionmentioning
confidence: 99%