2017 International Conference on ReConFigurable Computing and FPGAs (ReConFig) 2017
DOI: 10.1109/reconfig.2017.8279785
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Design space exploration for a hardware-accelerated embedded real-time pose estimation using vivado HLS

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Cited by 4 publications
(4 citation statements)
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“…However, if this is compared to our implementation on an Ubuntu i7 platform (without the application of the rules that increase robustness), our software acceleration method achieves a latency less than 40% of the lowest latency achieved in [ 1 ]. The face alignment applications ([ 8 , 9 , 10 , 12 ]) based on ERTs [ 14 ] achieve a relatively high speed (between 16 and 45 fps) but they concern different applications such as face recognition, pose estimation, etc., and some of them (e.g., [ 9 ]) align a smaller number of landmarks, which is a faster procedure. The yawning detection approaches [ 30 , 32 ] are based on CNNs and operate at a significantly smaller speed.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…However, if this is compared to our implementation on an Ubuntu i7 platform (without the application of the rules that increase robustness), our software acceleration method achieves a latency less than 40% of the lowest latency achieved in [ 1 ]. The face alignment applications ([ 8 , 9 , 10 , 12 ]) based on ERTs [ 14 ] achieve a relatively high speed (between 16 and 45 fps) but they concern different applications such as face recognition, pose estimation, etc., and some of them (e.g., [ 9 ]) align a smaller number of landmarks, which is a faster procedure. The yawning detection approaches [ 30 , 32 ] are based on CNNs and operate at a significantly smaller speed.…”
Section: Discussionmentioning
confidence: 99%
“…The authors of [ 8 ] implement a face recognition algorithm using a Xilinx platform and achieve a processing speed of 45 frames-per-second (fps). In [ 9 ], an algorithm is presented that can be executed on an embedded platform (Xilinx FPGA based on ARM A9 processor) that estimates the pose of the hand using 23 landmark points reporting a 30 fps rate. In [ 10 ], J. Goenetxea et al developed a 3D face model tracking application using 68 landmarks achieving a rate of approximately 30 fps.…”
Section: Introductionmentioning
confidence: 99%
“…From the comparison presented in Table 4, it is obvious that the achieved frame processing speed is much higher than the related approaches. More specifically, the face alignment applications ([5], [6], [7], [9]) based on [11] achieve a relatively high speed but they concern different applications such as face recognition, pose estimation, etc., and some of them (e.g., [6]) align a smaller number of landmarks, thus the latency is also lower. The yawning detection approaches [26], [28] are based on CNNs and operate at a significantly smaller speed.…”
Section: Discussionmentioning
confidence: 99%
“…The authors of [5] implement a face recognition algorithm using a Xilinx platform and achieve a processing speed of 45 frames-per-second (fps). In [6], an algorithm is presented that can be executed on an embedded platform (Xilinx FPGA based on ARM A9 processor) that estimates the pose of the hand using 23 landmark points reporting a 30fps rate. In [7], J. Goenetxea et al developed a 3D face model tracking application using 68 landmarks achieving a rate of approximately 30fps.…”
Section: Introductionmentioning
confidence: 99%