“…Based on the Video Acquisition step presented in Figure 3 , 76% of the primary studies [ 56 , 57 , 58 , 59 , 60 , 61 , 65 , 66 , 67 , 68 , 69 , 70 , 71 , 72 , 74 , 76 , 78 , 79 , 80 ] performed computational experiments using devices for image collection placed on a table or integrated into the computer itself, as in the case of notebooks or smartphones with integrated cameras, which characterizes a Human–Computer Interaction approach where users are free of devices on their body. Alternatively, 24% of the studies explored a Human–Computer Interaction approach where the prototype for image collection, the camera, was mounted on the user’s head [ 62 , 63 , 64 , 73 , 75 , 77 ].…”