2019
DOI: 10.1007/s12369-019-00555-6
|View full text |Cite
|
Sign up to set email alerts
|

Designing a Social Robot to Support Children’s Inquiry Learning: A Contextual Analysis of Children Working Together at School

Abstract: Designers of educational interventions are always looking for methods to improve the learning experience of children. More and more, designers look towards robots and other social agents as viable educational tools. To gain inspiration for the design of meaningful behaviours for such educational social robots we conducted a contextual analysis. We observed a total of 22 primary school children working in pairs on a collaborative inquiry learning assignment in a real world situation at school. During content an… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
14
0

Year Published

2019
2019
2024
2024

Publication Types

Select...
4
2
1

Relationship

3
4

Authors

Journals

citations
Cited by 14 publications
(14 citation statements)
references
References 60 publications
0
14
0
Order By: Relevance
“…The same audio recordings were played through the same wireless speaker that was now attached to the back of the robot. The behavior design of the robot was informed by design guidelines emerging from an extensive contextual analysis of inquiry learning tasks with our target user group [Davison et al 2019]. While the child interacted with the robot and the learning task, the robot displayed the following behaviors: (1) Facial expressions: When children progressed through assignments the robot showed happy expressions, and directly after children performed the inquiry experiment the robot showed an amazed expression; (2) Interactive gaze: The robot gazed toward the child when speaking, the robot gazed toward the tablet when the child pressed a button or when a task appeared, and the robot gazed toward the learning materials when the objects were being manipulated; and (3) Lifelike behaviors: The robot blinked at random intervals, and lip-synchronization was added to give the impression that the robot was speaking.…”
Section: Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…The same audio recordings were played through the same wireless speaker that was now attached to the back of the robot. The behavior design of the robot was informed by design guidelines emerging from an extensive contextual analysis of inquiry learning tasks with our target user group [Davison et al 2019]. While the child interacted with the robot and the learning task, the robot displayed the following behaviors: (1) Facial expressions: When children progressed through assignments the robot showed happy expressions, and directly after children performed the inquiry experiment the robot showed an amazed expression; (2) Interactive gaze: The robot gazed toward the child when speaking, the robot gazed toward the tablet when the child pressed a button or when a task appeared, and the robot gazed toward the learning materials when the objects were being manipulated; and (3) Lifelike behaviors: The robot blinked at random intervals, and lip-synchronization was added to give the impression that the robot was speaking.…”
Section: Methodsmentioning
confidence: 99%
“…Furthermore, the design guidelines that followed from our contextual analysis suggested how the robot should be introduced to children [Davison et al 2019]. The robot was introduced to the children as a peer but with well-developed inquiry skills (i.e., he knew how to perform the inquiry task, but did not know the correct answers yet).…”
Section: Methodsmentioning
confidence: 99%
“…The robot's multimodal behaviours in this study were informed by design guidelines emerging from an extensive contextual analysis of inquiry learning tasks with our tar- get user group [16]. The robot used expressions for smiling when addressing the child and delivering praise, and amazement when the child performed the experimentation step of the task (for example, see Fig.…”
Section: Design Of System and Multimodal Interactionsmentioning
confidence: 99%
“…The learning tasks were constructed according to principles of inquiry learning to support a scientific process of discovery [19,20]. In the first task, adapted from our earlier work [9,42], children used a balance scale to explore the moment of force. They placed combinations of three differently weighted pots on three distances from a central fulcrum to discover how those variables affected the tilt of the balance.…”
Section: Materials and System Overviewmentioning
confidence: 99%
“…The core system would continue to operate as best as possible in the event of a malfunctioning module, which would then be automatically restarted at an appropriate point in the interaction. [9]. The generated BML was sent to ASAPRealizer [31], which further orchestrated the scheduling, planning, and execution of the behaviours; the system's speech was generated using the Fluency 3 text-to-speech (TTS) engine.…”
Section: Robust Interactionmentioning
confidence: 99%