Companion of the 2018 ACM/IEEE International Conference on Human-Robot Interaction 2018
DOI: 10.1145/3173386.3177035
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Designing an Affective Cognitive Architecture for Human-Humanoid Interaction

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Cited by 20 publications
(13 citation statements)
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“…In our past works, we have explored adaptation in child-robot interaction (CRI) in the context of switching between different game-based behaviors (Tanevska, 2016 ). The architecture was affect-based (Tanevska et al, 2018b ), and the robot could express three basic emotions (a “happy,” a “sad,” and a “neutral” state) in a simple way. These emotions were affected by the level of engagement the child felt toward the current robot's behavior.…”
Section: Introductionmentioning
confidence: 99%
“…In our past works, we have explored adaptation in child-robot interaction (CRI) in the context of switching between different game-based behaviors (Tanevska, 2016 ). The architecture was affect-based (Tanevska et al, 2018b ), and the robot could express three basic emotions (a “happy,” a “sad,” and a “neutral” state) in a simple way. These emotions were affected by the level of engagement the child felt toward the current robot's behavior.…”
Section: Introductionmentioning
confidence: 99%
“…Some papers assess human-robot interactions with objective metrics based on the measure of human states. In [11], they proposed a framework allowing the robot to perceive and evaluate in real-time the affective state and the engagement state of the people it is interacting with. In [12], a bio-instrumentation system is proposed in order to evaluate human stress in real-time by measuring physiological parameters such as respiration, heart rate, perspiration, pulse wave and arm motion.…”
Section: Related Workmentioning
confidence: 99%
“…Only a few papers propose a scheme which "closes the loop" between evaluation and the adaptation of the robot behaviour. In [11], the evaluation of the affective and engagement states of the human is used by the robot decision making processes. In [12], the robot executes a motion specifically designed to decrease human stress when assessed too high.…”
Section: Related Workmentioning
confidence: 99%
“…iCub is a humanoid robot [ 99 ], which has a cognitive-affective architecture. The architecture is a kind of loop, which is composed of (1) perceiving the emotional state, (2) predicting which action would be the most beneficial for the robot and human, and then performing the most beneficial action, and (3) evaluating from the perceptual input if the person’s reaction was predicted, modifying the belief values if wrong and reinforcing them if right.…”
Section: Resultsmentioning
confidence: 99%
“…However, the architecture is oriented on conversational agents and not robotic systems. Additionally, in 2017, Tanevska et al [ 99 ] proposed an affective cognitive architecture for the iCub robot. iCub can perceive and evaluate emotional states.…”
Section: Resultsmentioning
confidence: 99%