2008
DOI: 10.1007/s11948-008-9077-2
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Designing Games to Teach Ethics

Abstract: This paper describes a teaching methodology whereby students can gain practical experience of ethical decision-making in the engineering design process. We first argue for the necessity to teach a 'practical' understanding of ethical issues in engineering education along with the usual theoretical or hypothetical approaches. We then show how this practical understanding can be achieved by using a collaborative design game, describing how, for example, the concept of responsibility can be explored from this pra… Show more

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Cited by 38 publications
(35 citation statements)
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“…Deepwater is an example of a business ethics game in which students experience how difficult it is to achieve the balance between rewards to oneself against risk to others using the real-life scenario of the BP oil disaster (ibid). There are examples of the use of case studies and role play (Lloyd & Van De Poel, 2008;Ricci & Markulis, 1990) and the development of scenarios. A current popular game in the US is the Core Values Simulation, which provides a platform for students to work in teams to discover how ethical decisions can affect the financials of a corporation (The Ethics Game, 2014).…”
Section: Simulated Games In Businessmentioning
confidence: 99%
“…Deepwater is an example of a business ethics game in which students experience how difficult it is to achieve the balance between rewards to oneself against risk to others using the real-life scenario of the BP oil disaster (ibid). There are examples of the use of case studies and role play (Lloyd & Van De Poel, 2008;Ricci & Markulis, 1990) and the development of scenarios. A current popular game in the US is the Core Values Simulation, which provides a platform for students to work in teams to discover how ethical decisions can affect the financials of a corporation (The Ethics Game, 2014).…”
Section: Simulated Games In Businessmentioning
confidence: 99%
“…Furthermore, the use of games and cases may come close to role-play. Lloyd and Van de Poel (2008) describe the application of a game, Delta Design, to teach engineering ethics in design education. These authors conclude that the success of the game lies in connecting practical action with theoretical discussions.…”
Section: Role-play As a Teaching Methods In Higher Educationmentioning
confidence: 99%
“…Using games to teach engineering ethics exploits also the parallelism between ethical decisions and design decisions: both are processes that very deliberately weigh up the value of alternative solutions (Lloyd and van de Poel 2008). As such, they are largely dependent on the agent's ability to imagine, since the role of imagination is essential to the process of deliberation, as Dewey (1922) argued, in that it allows the agent to 'experiment' in advance with the consequences of alternative situations.…”
Section: Related Workmentioning
confidence: 99%