Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems 2015
DOI: 10.1145/2774225.2774847
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Designing guiding systems for gesture-based interaction

Abstract: 2D or 3D gesture commands are still not routinely adopted, despite the technological advances for tracking gestures. The fact that gesture commands are not self-revealing is a bottleneck for this adoption. Guiding novice users is therefore crucial in order to reveal what commands are available and how to trigger them. However guiding systems are mainly designed in an ad hoc manner. Even if isolated design characteristics exist, they concentrate on a limited number of guidance aspects. We hence present a design… Show more

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Cited by 31 publications
(27 citation statements)
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“…The design space aims at characterizing the behavior of gesture guiding systems [5]. The design space is composed of 35 axes organized according to two categories: one dedicated to the feedback mechanism and one dedicated to the feedforward mechanism.…”
Section: Underlying Design Spacementioning
confidence: 99%
See 3 more Smart Citations
“…The design space aims at characterizing the behavior of gesture guiding systems [5]. The design space is composed of 35 axes organized according to two categories: one dedicated to the feedback mechanism and one dedicated to the feedforward mechanism.…”
Section: Underlying Design Spacementioning
confidence: 99%
“…CONCLUSION We have presented an interactive tool for leveraging the use of a design space for gesture guiding systems. The design space, on which the tool is based, aims at characterizing the behavior of gesture guiding systems [5]. It defines 35 axes, 115 design options and currently classifies 46 systems.…”
Section: Designing a New Guiding Systemmentioning
confidence: 99%
See 2 more Smart Citations
“…The design of the system did not consider self-revealing of gesture commands so that novice users will not know what gestures are available and how to trigger them. The work [25] argues that a gesture guiding system is critical to the adoption of gesture commands and gesture-based interaction. It provides a design space that has a unified framework and organizes a set of design issues along axes.…”
Section: Designmentioning
confidence: 99%