2020
DOI: 10.1177/1071181320641340
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Designing Human-Autonomy Teaming Experiments Through Reinforcement Learning

Abstract: This paper creates and defines a framework for building and implementing human-autonomy teaming experiments that enable the utilization of modern reinforcement learning models. These models are used to train artificial agents to then interact alongside humans in a human-autonomy team. The framework was synthesized from experience gained redesigning a previously known and validated team task simulation environment known as NeoCITIES. Through this redesign, several important high-level distinctions were made tha… Show more

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Cited by 8 publications
(5 citation statements)
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“…The current study employs a mixed-methods design to capture and analyze team cognition's formation in teams with varying numbers of agents and humans. The experiment utilized the well-published and validated team research platform known as NeoCITIES [38,39,45,62], which provides an excellent environment to study team cognition and team interaction within both human-human teams [34], and HATs [82]. A 1x3 experimental design was developed as shown in Table 1 to study the effect of various team compositions on the development of team cognition and its related outcomes.…”
Section: Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…The current study employs a mixed-methods design to capture and analyze team cognition's formation in teams with varying numbers of agents and humans. The experiment utilized the well-published and validated team research platform known as NeoCITIES [38,39,45,62], which provides an excellent environment to study team cognition and team interaction within both human-human teams [34], and HATs [82]. A 1x3 experimental design was developed as shown in Table 1 to study the effect of various team compositions on the development of team cognition and its related outcomes.…”
Section: Methodsmentioning
confidence: 99%
“…Alternatively, other experiments display incredible HAT performance, outpacing not only human-human teams but even teams consisting of all AI [95]. This disparity can likely be attributed to three major factors: 1) not all studies use true AI, which is capable of expert-level performance when properly trained [25]; 2) the more abstract the team task is, the harder it becomes to train high performing agents [82] (but not impossible [40]); and 3) a distinct lack of proper design and integration within human-agent teams that leads to confusion and poor understanding between the two types of team members. The solution to this discrepancy is to leverage the individual strengths of the AI and the human to move team effectiveness beyond what each is capable of achieving alone.…”
Section: Human-agent Teams Performance and Trustmentioning
confidence: 99%
“…The team simulation used in this study was NeoCITIES, which recently underwent a rigorous redesign that allowed the integration of AI team members [59]. The NeoCITIES experimental platform has a long history in team research and has been used for a variety of previously published team research [60]- [62].…”
Section: B Neocities Task and Rolesmentioning
confidence: 99%
“…The NeoCITIES experimental platform has a long history in team research and has been used for a variety of previously published team research [60]- [62]. The redesign included a map for human participants, a complete UI overhaul (seen in Figure 1), and a back-end architecture redesign that allowed for simultaneous sessions and real-time game state tracking (for more details on the NeoCITIES redesign, please see [59]). The NeoCTIES task simulation requires three separate team members to coordinate and complete a complex task, which develops various constructs essential to effective team outputs like situational awareness [22] and team cognition [14].…”
Section: B Neocities Task and Rolesmentioning
confidence: 99%
“…Step 3 -Development of Test Platform. Many HAT research studies have been conducted using Wizard of Oz technique which mimics the autonomous systems simulated by either a human or a scripted scenario with potential event trees (Schelble, Canonico, McNeese, Carroll, & Hird, 2020). This technique enables testing various assumptions using system prototypes with various fidelity levels.…”
Section: Human Factors Guidance For Hat Developmentmentioning
confidence: 99%