1994
DOI: 10.1007/bf02298170
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Designing interactive videodisc-based museum exhibits: A case study

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Cited by 6 publications
(2 citation statements)
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“…Morrissey (1991) underlined that the novelty of interactive devices (i.e., the mingling of sound, color, and motion) could pull the visitors' attention away from the content of an exhibit. As stated by Hirumi, Savenye, and Allen (1994), effectiveness of sound, video, and animation were very appealing to visitors at the San Diego Natural History Museum. As stated by Hirumi, Savenye, and Allen (1994), effectiveness of sound, video, and animation were very appealing to visitors at the San Diego Natural History Museum.…”
Section: Perception Of Terminal Use In Exhibitionsmentioning
confidence: 99%
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“…Morrissey (1991) underlined that the novelty of interactive devices (i.e., the mingling of sound, color, and motion) could pull the visitors' attention away from the content of an exhibit. As stated by Hirumi, Savenye, and Allen (1994), effectiveness of sound, video, and animation were very appealing to visitors at the San Diego Natural History Museum. As stated by Hirumi, Savenye, and Allen (1994), effectiveness of sound, video, and animation were very appealing to visitors at the San Diego Natural History Museum.…”
Section: Perception Of Terminal Use In Exhibitionsmentioning
confidence: 99%
“…Binder's (1992, p. 10) comments are akin to Morrissey when she reported: "don't use technology because it is a new buzz word and remember too many bells and whistles can confuse more visitors rather than enhance their museum experience." As stated by Hirumi, Savenye, and Allen (1994), effectiveness of sound, video, and animation were very appealing to visitors at the San Diego Natural History Museum.…”
Section: Perception Of Terminal Use In Exhibitionsmentioning
confidence: 99%