2013
DOI: 10.1016/j.pec.2013.09.015
|View full text |Cite
|
Sign up to set email alerts
|

Designing interactivity on consumer health websites: PARAFORUM for spinal cord injury

Abstract: Interactivity on consumer health websites is a main resource for health communication. Health organizations are invited to build interactive websites, by considering, however, that the exploitation of interactivity require users' collaboration, processes and standards for managing content, creating and translating knowledge, and conducting internet-based studies.

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
27
0
1

Year Published

2013
2013
2022
2022

Publication Types

Select...
6
3

Relationship

0
9

Authors

Journals

citations
Cited by 20 publications
(28 citation statements)
references
References 23 publications
0
27
0
1
Order By: Relevance
“…Users are not able to seek clarification of health information presented or to dig-in to gather specific and in-depth information. Increasing the interactivity of health information systems can enhance user understanding, recall, system use, and their application of information provided (Brady et al, 2015;Rider, Lier, Johnson, & Hu, 2016;Rubinelli et al, 2013).…”
Section: Provide Feedback and Interactionmentioning
confidence: 99%
“…Users are not able to seek clarification of health information presented or to dig-in to gather specific and in-depth information. Increasing the interactivity of health information systems can enhance user understanding, recall, system use, and their application of information provided (Brady et al, 2015;Rider, Lier, Johnson, & Hu, 2016;Rubinelli et al, 2013).…”
Section: Provide Feedback and Interactionmentioning
confidence: 99%
“…The prototypes, as a description of the new solution, were pitched from different online scenarios at this site. Such user-generated solutions were further discussed and expanded by various other end-user groups (Rubinelli et al, 2013).…”
Section: Udi Processmentioning
confidence: 99%
“…In this sense, a widely adopted technology in the society that encourages that intrinsic motivation may be a promising way to support user engagement (S4, 7, 8, 12, 17). By using user websites and social media, S17 demonstrated how creating an online entertainment environment can facilitate user engagement, interaction, and knowledge sharing and learning (Rubinelli et al, 2013). Similarly, in the S7 project, mobile technology and gamification work tother as useful tools to motivate endusers in rehabilitation.…”
Section: Technologies' Roles With Users In Udimentioning
confidence: 99%
“…Further, there seems to be a need for to clarify rules and for to develop structures and arena that can be used to support interoperability and interaction between consumers and providers to be able to access and use the embedded knowledge they have in order to develop demand driven services and social innovations [13] [24] [26]- [31]. The development of innovative and alternative business models that sustain alternative payment and reimbursement alternatives also seems to be important [32] for the two sides of the market.…”
Section: Virtual Brokers and Social Innovations: Is The E-health Markmentioning
confidence: 99%