2022
DOI: 10.23960/mtk/v10i1.pp83-92
|View full text |Cite
|
Sign up to set email alerts
|

Deskripsi Kebutuhan Pembelajaran Daring Menggunakan Platform Gather Town Untuk Meningkatkan Hasil Belajar Matematika Siswa

Abstract: The purpose of this study was to describe the need for online learning using theplatform Gather Town to improve student mathematics learning outcomes. The type of research used is descriptive qualitative. The population in this study was class VIII SMP Negeri 3 Cisauk, while the sample was taken by purposive sampling technique, namely class VIII.4 and VIII.5 as many as 88 students. Data collection techniques in this study used interview techniques, questionnaires, and the results of the Semester Results Assess… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1

Citation Types

0
1
0
1

Year Published

2022
2022
2024
2024

Publication Types

Select...
2

Relationship

0
2

Authors

Journals

citations
Cited by 2 publications
(2 citation statements)
references
References 7 publications
0
1
0
1
Order By: Relevance
“…Other platforms that can be utilized to maximize the learning process include Merdeka Belajar (Priantini et al, 2022), Quizizz (Yong & Rudolph, 2022), Google Classroom (Paraso et al, 2022), LMS Moodle (Purwanto & Risdianto, 2022), Edpuzzle (Dewi et al, 2022), Virtual Learning Unesa (Sulistyaningsih & Nugraha, 2022), Gather Town (Suherlan et al, 2022), Platform Padlet (Alghozi et al, 2021), Zenius Application (Masrura, 2023), and others. All of these digital platforms can still be further studied and developed by educators to make the Islamic Religious Education learning process more innovative and fun, designed to enhance students' critical thinking abilities.…”
Section: Discussionmentioning
confidence: 99%
“…Other platforms that can be utilized to maximize the learning process include Merdeka Belajar (Priantini et al, 2022), Quizizz (Yong & Rudolph, 2022), Google Classroom (Paraso et al, 2022), LMS Moodle (Purwanto & Risdianto, 2022), Edpuzzle (Dewi et al, 2022), Virtual Learning Unesa (Sulistyaningsih & Nugraha, 2022), Gather Town (Suherlan et al, 2022), Platform Padlet (Alghozi et al, 2021), Zenius Application (Masrura, 2023), and others. All of these digital platforms can still be further studied and developed by educators to make the Islamic Religious Education learning process more innovative and fun, designed to enhance students' critical thinking abilities.…”
Section: Discussionmentioning
confidence: 99%
“…Pandemi Coronavirus Disease atau yang sering kita dengar dengan Covid-19 dalam dua tahun terakhir ini melanda berbagai negara salah satunya Indonesia (Marhaeni & Wulanningtyas, 2022;Suherlan et al, 2022). Kondisi ini telah mengakibatkan kegiatan dari berbagai sector menjadi terhambat, salah satunya adalah sektor pendidikan (Purnama, 2020;Anum & Novalia, 2021).…”
Section: Pendahuluanunclassified