2017
DOI: 10.1504/jdr.2017.089903
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Developing 14 animated characters for non-verbal self-report of categorical emotions

Abstract: Important note To cite this publication, please use the final published version (if applicable). Please check the document version above.

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Cited by 17 publications
(10 citation statements)
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References 21 publications
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“…Several design tools have been developed to help designers to consider differences between positive emotions (see Figure 1). For example, the need of designers to assess user emotions about products led to the development of refined assessment tools such as PrEmo that contains seven animated characters, each portraying a distinct positive emotion (Laurans and Desmet 2017). The Positive Emotional Granularity Card-set developed by helps designers communicate differences between positive emotions by depicting definitions of emotions, underlying causes, and visuals of expressive manifestations.…”
Section: Being Able To Communicate Nuanced Positive Emotionsmentioning
confidence: 99%
“…Several design tools have been developed to help designers to consider differences between positive emotions (see Figure 1). For example, the need of designers to assess user emotions about products led to the development of refined assessment tools such as PrEmo that contains seven animated characters, each portraying a distinct positive emotion (Laurans and Desmet 2017). The Positive Emotional Granularity Card-set developed by helps designers communicate differences between positive emotions by depicting definitions of emotions, underlying causes, and visuals of expressive manifestations.…”
Section: Being Able To Communicate Nuanced Positive Emotionsmentioning
confidence: 99%
“…Using positive emotions, existing studies tend to appraise or distinguish different positive emotions that may be involved in the experience process. For example, the need of designers to assess user emotions about products led to the development of refined assessment tools, such as PrEmo, that contain seven animated characters, each portraying a distinct positive emotion ( Laurans and Desmet, 2017 ). The positive emotional granularity card helps designers communicate differences between positive emotions by depicting definitions of emotions, underlying causes, and visuals of expressive manifestations ( Yoon et al, 2017 ).…”
Section: Literature Reviewmentioning
confidence: 99%
“…The introductory part explained how the platform could be used and asked participants for their age, gender, nationality and occupation. The first main element of the board was a resource board (Figure 1A) containing illustrations of different emotions based on videos stills of the PrEmo2 measurement tool that is used to measure emotions evoked by various stimuli, including designed objects such as cars (Laurans and Desmet, 2017). We also provided images of digital devices and logos of different video and social media platforms to help participants during the activities.…”
Section: Cultural Probementioning
confidence: 99%