2020
DOI: 10.1007/978-3-030-50729-9_45
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Developing an Interactive Tabletop Mediated Activity to Induce Collaboration by Implementing Design Considerations Based on Cooperative Learning Principles

Abstract: Constructive collaboration can be a difficult matter. For this reason, we are implementing and studying an interactive-tabletop-mediated activity that aims at inducing collaboration among participants. The resulting activity 'Orbitia' is designed as a serious game. Participants are asked to act as a spacemining crew, which has to collect minerals with a rover and rely on a cameradrone for reconnaissance, while keeping the rover out of harm and managing limited resources. In this paper we provide an account of … Show more

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Cited by 5 publications
(10 citation statements)
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“…The 'info' tangible is also needed (on the table) for the other tangible widget ('drone' tangible) to display its attached written informing. In the subsequent version of Orbitia (described in [13]) we removed the info-widget and replaced it with distributed touch info-buttons. 180-degree rotation), the harder respectively the more strenuous it is to read them 3 .…”
Section: Interface Designmentioning
confidence: 99%
See 4 more Smart Citations
“…The 'info' tangible is also needed (on the table) for the other tangible widget ('drone' tangible) to display its attached written informing. In the subsequent version of Orbitia (described in [13]) we removed the info-widget and replaced it with distributed touch info-buttons. 180-degree rotation), the harder respectively the more strenuous it is to read them 3 .…”
Section: Interface Designmentioning
confidence: 99%
“…180-degree rotation), the harder respectively the more strenuous it is to read them 3 . In contrast, distributed written informings (locally allocated according to each player's role in the game activity) should not be too easily accessible for other players in order for the informational asymmetry to induce collaborative exchange within the group [13]. Therefore, distributed informings face the respective individual player (and reader, see Fig.…”
Section: Interface Designmentioning
confidence: 99%
See 3 more Smart Citations